During those times, I wished I knew how to use 3D software. So this year, I've been tackling Blender, a free, open-source 3D creation program.
Initially released in 1995 |
Thankfully, there are many Blender tutorials online. Over the course of a week, I got a good grasp of Blender by following these 2012 video lessons from Neil Hirsig.
Blender is regularly updated, so watching newer tutorials will get you caught up with the latest techniques. I like these YouTube channels from Darren Lile, Sebastian Lague, BornCG, CGMasters, and XRG81
My first 3D animations were based on characters that MJ first created:
"Heavenly Howie Cloud" pillow by MJ
"Nacho Ordinary Girl" by MJ
These lovebirds first appeared in the Woomi Wins app, but they're flying in three dimensions now:
But the character I most wanted to 3D-animate was Woomi...
Here he is, sculpted in Blender:
Here's Woomi, equipped with bones for posing:
Finally, here's Woomi dancing beside his app's trailer:
MJ was the dance inspiration behind Woomi's smooth moves. I tried to mimic her dance routine:
Working in Blender requires much dragging of dots, lines, and surfaces. But it's magical when 3D characters take shape and come to life, just like with yarn characters.
I'll continue to create fun 3D animations this year, and post them online. So feel free to follow my upcoming work on Instagram, Facebook, or Twitter.
Woomi in 3D, 2D, and 3D again. |
Thank you!
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